Saturday, May 21, 2011
"A Rather Commonplace Debut"
I'm well aware that to properly tell this story the way I want to is far beyond my current abilities. The multiple tenses employed and the way the narrative flits between them should probably not be attempted by anyone. But at least I can say I tried. I may come back to this story in a few hundred thousand words time and try again.
A Rather Commonplace Debut would also make a great title for a first collection, don't you think?
"Unreal City"
EDIT (29/5/2011) — To my eternal shame, I've never read Heinlein's "The Moon is a Harsh Mistress", so it wasn't until I visited the British Library's Out of this World exhibition that I discovered that it too featured a computer intelligence named HOLMES. How embarrassing. Still, at least we know where whoever named the Home Office system really got its name from.
"The Time Traveller's Companion"
Author's Note
Recently, I've been writing more than ever before. Or maybe it's fairer to say that I've been finishing more, managing to get past the first paragraph without giving up in disgust. (Not sure why this is. There's just a chance I may have found my muse.) This leads to another problem (because it wouldn't be me if there wasn't another problem) — getting read.
(Digression: writing which is never read: is it Zen, like the sound of one hand clapping, or are we talking more along the lines of trees falling in a forest with no-one there to hear them? Discuss.)
I've been posting to Writer's Cafe (my profile's here, since you asked), which seems far less tacky and/or filled with emo teenagers (like I can talk…) than any of the alternatives, but is still far from ideal. The main problem seems to be that members are more interested in writing their own stuff than reading and reviewing other peoples'. Which I can understand. I feel the same way. And it turns out that writing constructive reviews is hard (harder than, say, just re-writing that person's piece yourself, which is what I feel like doing most of the time). The fact that the site's review system doesn't allow for any kind of back-and-forth — it doesn't work like a standard blog comment thread, for instance — doesn't help.
(I'm lead to bemoan, once again, how easy those who practice other art forms have it. It only takes seconds to get someone to take a look at a drawing, or listen to some music, while reading, on the other hand, well that takes time and requires concentration and ooh! look! kittens!)
So I'm going to start posting links to things I write here, along with a little bit of background explaining how particular ideas came about, in a vain (double meaning, there) attempt at grabbing a few more eyeballs. Unfortunately, I won't be able to offer much in the way of exotic writing locations. (The early pieces were written while living in a rat-infested garret in Whitechapel, by which I mean a top-floor studio flat occasionally visited by a couple of mice. Boy, I miss those little guys. Best audience I ever had.)
Book Review: The Long Arm of the Templars
(And now you don't have to read the book. You're welcome. But should you still wish to do so, it's available in the iBooks Store, and from Lulu, for 99p.)
For me, the most interesting thing is the author himself. Now no longer with us, the forward to this first English edition hints at a few brief months of fame in Europe at some unspecified date (late 70s? early 80s?), a murky, possibly questionable past, and a mysterious death. I think I'm intrigued enough to do a little digging into Sig. Moretti.
SimCap in the Mac App Store
In all, I think that this has been a good move.
Sunday, December 05, 2010
The Trumbull Continuum
Saturday, December 04, 2010
The Other 80%
Thursday, November 04, 2010
Thinking Aloud About the Mac App Store
With the news that Apple has started accepting submissions for the Mac App Store — and with the announced launch date just a couple of months away — I'm sure I'm not alone in being an indie developer giving serious consideration to whether the store is the right place for me to sell my applications.
On the surface, this decision should be a no-brainer. The App Store model has succeeded beyond anyone's expectations on iOS, its high-profile nature driving hundreds of thousands of users who would not have otherwise to make purchases. And in case you're in any doubt as to the power of an Apple-managed store front, I present the following:

Can you spot the point where SimCap entered Apple's OS X Downloads list? No, the absolute numbers aren't very impressive, but relatively I'm very happy with the results. And remember that this is a relatively niche developer / marketing tool we're talking about here.
So why would I possibly want to say no to this kind of opportunity, most likely on a much larger scale?
There have already been many posts on these subjects which enumerate the potential drawbacks in a far more depth and with far more eloquence than I can. But from all those potentials, I see the lack of a demos as the biggest stumbling block.
While I'm sure that SimCap would pass Apple's entry requirements (for instance, it doesn't use any private APIs mainly because I wouldn't know where to find these private APIs), there's still something a little
(The chart, by the way, is from Tyler Hall's excellent Shine dashboard. Highly recommended, if you decide to stay out of the Mac App Store.)
Saturday, October 30, 2010
OS X Names Aren't Nearly As Cool As They Used To Be
ifeq "macos" "$(RC_OS)"
STATIC := $(shell if [ "$(RC_RELEASE)" = "Beaker" ] || \
[ "$(RC_RELEASE)" = "Bunsen" ] || \
[ "$(RC_RELEASE)" = "Gonzo" ] || \
[ "$(RC_RELEASE)" = "Kodiak" ] || \
[ "$(RC_RELEASE)" = "Cheetah" ] || \
[ "$(RC_RELEASE)" = "Puma" ] || \
[ "$(RC_RELEASE)" = "Jaguar" ] || \
[ "$(RC_RELEASE)" = "Panther" ] || \
[ "$(RC_RELEASE)" = "MuonPrime" ] || \
[ "$(RC_RELEASE)" = "MuonSeed" ] || \
[ "$(RC_RELEASE)" = "SUPanWheat" ]; then \
echo "-static" ; \
else if [ "$(RC_RELEASE)" = "Tiger" ]; then \
echo "-static" \
else \
echo "" \
; fi; fi; )
else
STATIC = -static
endif
Lion? I want Mac OS Xs Cookie Monster, Grover and Elmo.

